| Full Name |
Jacquelyn Ophelia Vilakku |
| Race |
Living Construct (Scarecrow) |
| Gender |
NPC: F(?) |
| Size |
L |
| Age |
19 |
| Alignment |
LN |
| Strength |
18 |
| Dexterity |
12 |
| Intelligence |
14 |
| Wisdom |
9 |
| Charisma |
20 |
About Jacquelyn Ophelia Vilakku
LN Large construct (living)
Init +0; Senses darkvision 60 ft., low-light vision; Perception +0
Defense
AC 16, touch 10, flat-footed 16 (+6 natural)
hp 47 (5d10+20)
Fort +1, Ref +1, Will +1
Immune cold, construct traits
Weaknesses vulnerability to fire
Offense
Speed 20 ft.
Melee 2 slams +8 (1d8+3 plus fear)
Special Attacks fascinating gaze
Statistics
Str 18, Dex 12, Con —, Int 14, Wis 9, Cha 20
Base Atk +5; CMB +8; CMD 18
SQ freeze
Special Abilities And there is one thing I am, sweetheart, it's special
Fascinating Gaze (Su) Target is fascinated, 30 feet, Will DC 14 negates. Fascination lasts as long as the scarecrow remains within 300 feet of the fascinated creature. The approach or animation of the scarecrow does not count as an obvious threat to the victim of this particular fascination effect (although the scarecrow's attack does count as an obvious threat and ends the fascination immediately). This is a mind-affecting effect. The save DC is Charisma-based.
Fear (Su) A scarecrow's touch infuses its target with overwhelming waves of fear. If the victim fails a DC 14 Will save, she cowers and can take no actions other than attempting a new DC 14 Will save at the end of the following round (and each round thereafter) to end this fear. A successful first save leaves the victim shaken for 1 round. This is a mind-affecting fear effect. The save DC is Charisma-based.
Animated scarecrows look just like mundane scarecrows until they come to life, at which point their eyes and mouths glow with fiery light. Scarecrows are usually created as guardians to warn away trespassers. Each scarecrow is unique, but most stand 5 to 6 feet tall and are made of wood, cloth, and rope. Their stuffing of dried grass or straw makes them vulnerable to fire. Looks just like!, who writes this nonsense
A scarecrow cannot speak, and the only sound it makes is the creaking of its wooden frame and the rustling of its straw stuffing when it moves. Well, obviously this person hasn't met me yet
In combat, a scarecrow uses its fascinating gaze, then chooses the largest foe to pummel with its slams. Although unintelligent, the scarecrow does not ignore other enemies, using its fear touch to cow them until the scarecrow kills its first target. A scarecrow usually does not pursue fleeing foes unless specifically commanded to do so by its creator.Unintelligent! What! Do you think I get up looking this good, it takes a brain and a body to have all this